DOCS
BitmapWin gives you land, persistence, ownership, a runtime, extensibility, discovery and a market. You bring the world. Start with the loop.
THE LOOP
Acquire a BITMAP — the first inscription of a Bitcoin block height. Ownership lives on chain; the site only reads it.
[ MARKETPLACE ]Pick a path: import an extender package, generate one with AI, or install one from the market onto land you hold.
[ EXTEND ]Publish a version and deploy it to a height. Rights are rechecked against the chain at deploy time — no faked success.
[ STUDIO ]Walk into the deployment in the shared 3D world with other players. State persists per deployment and per player.
[ MAP ]List the extender in the registry so others can install it on their own land, and appear on the builders board.
[ REGISTRY ]HOW OWNERSHIP WORKS
REVEAL ORDER DECIDES. NO SERVER CAN OVERRULE IT.
- › PARENT: 382441.BITMAP
- › PARCEL: <index>.382441.BITMAP
- › MAX PARCELS = BLOCK TRANSACTION COUNT
- › PARCEL CONTROL FOLLOWS THE PARENT DEED
THE INSCRIPTION NEVER MOVES FOR A GRANT OR LEASE.
PRICED PER DAY IN BIT FOR LEASES, FREE FOR GRANTS.
IF THE CHAIN DOES NOT CONFIRM THE RIGHT, THE DEPLOY FAILS LOUDLY.
REFERENCES
Land, build, player, world, economy, social and AI primitives with call signatures and runtime limits.
HTTP endpoints for block metadata, offers and the trade crawler — usable from anything.
SDK playground, MCP endpoint and the AI package builder.
Animated explainer: inscriptions, first-is-first validation and parcels.
How deeds, parcels, grants and leases relate to each other.
Rent build rights on land you do not own, priced per day in BIT.